Developer/designers generating 3D graphics especially useful in video games have their tasks cut out, thanks to amazing software in their disposal. Every tool has something extra to each designer/developer. Below are 10 3D such graphics application that are open source.
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This free and open source application is flexible and has modular framework for visualization and image analysis. 3D is extendable to allow development of batch and interactive processing tools in various applications.
This application package is useful in 3D modeling, ray tracing, texturing, and computer produced animations (movies) or imagery stills. Art of Illusion can model and render photorealistic animations and images. Moreover, it has non-photorealistic rendering capability. Its features include mesh editing, Boolean modeling and texture mapping that is analogous to commercial graphics applications.
This 3D application is open source and free and useful in producing visual effects, animated films, art, video games, interactive applications in 3D and models printed in 3D. Features in Blender include UV unwrapping, 3D modeling, raster graphics, texturing, skinning and rigging, particle simulation, smoke and fluid simulation, match moving, animating, camera tracking, soft body simulation, sculpting, compositing and video editing.
This application is a language used in programming to create, fabricate, visualize high-dimensional models and volumetric 3D.
This game engine is specifically developed for current 3D development because it extensively employs shader technology. JMonkey Engine is developed entirely on Java utilizing LWJGL like its preset renderer (however, another renderer is available that relies on JOGL)
This is an animation and 3D modeling application. Apart from its name, the application is never KDE software since it employs GTK+ toolkit through gtkmm. K-3D features incorporate plug in focused procedural engine in its content. This tool allows polygonal modeling as well; it incorporates fundamental tools for patches, NURBS, animation and curves.
This open source, animation studio and free modeling application are available under GNU general Public License. Features in OpenFX include ray tracing engine and full renderer, morphing, animation that relies on kinematics, wide-ranging plug in API and NURBS support. The plug in ability include picture post processor outcomes like lens fog, depth and flare of field.
This free suite complies with Renderman standard. Agsis is distributed under BSD, but previously was under GPL. This project incorporates shader compiler and renderer among other components. Akin to the prior PRMan by Pixar, Agsis is implementation of Reyes rendering methodology that is renowned for its efficiency and speed in handling very big scenes, as well as excellent displacement shaders support.